Online shopping for Video Games from a great selection of Games, Accessories, Virtual Reality, Downloadable Content, Computer And Console Video Game Products & more at everyday low prices. Sonic Colors In Dynamic action you are using Sonic to save the colored aliens that are captured by a crafty and malicious doctor Eggmanom wishing to obtain from them a unique color energy. Posted in: PC Games, PC-S.
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Sonic Colors | |
---|---|
Developer(s) | Sonic Team(Wii) Dimps(DS) |
Publisher(s) | Sega |
Director(s) | Morio Kishimoto (Wii) Takao Hirabayashi (DS) |
Producer(s) | Takashi Iizuka |
Designer(s) | Morio Kishimoto (Wii) Takayuki Okada (Wii) Yuka Kobayashi (DS) |
Programmer(s) | Yoshitaka Kawabata (Wii) Takashi Yamatani (DS) |
Artist(s) | Sachiko Kawamura |
Writer(s) | Ken Pontac Warren Graff Yasushi Otake |
Composer(s) | Tomoya Ohtani Kenichi Tokoi Fumie Kumatani Hideaki Kobayashi Mariko Nanba Naofumi Hataya |
Series | Sonic the Hedgehog |
Platform(s) | Wii, Nintendo DS |
Release |
|
Genre(s) | Platform, action-adventure |
Mode(s) | Single-player, multiplayer |
Sonic Colors[a] is a 2010 platform video game published by Sega. An installment in the Sonic the Hedgehog series, it follows Sonic's quest to stop his nemesis Doctor Eggman from enslaving an alien race and taking over the world. The gameplay is similar to prior Sonic games, with players collecting rings and defeating enemies; the camera perspective occasionally switches from third-person to side-scrolling perspectives. The game also introduces Wisps, power-ups the player can use to increase attack power and reach new areas.
Development of Sonic Colors began in 2008, following the completion of Sonic Unleashed. Examining criticisms of past games, the developers made Sonic the only playable character and worked to balance speed and platforming; the Wisps were introduced to diversify the gameplay without slowing it down. Two versions of the game were developed: one for the Wii by Sonic Team, and one for the Nintendo DS by Dimps. The game was designed for a wider demographic than previous games, specifically children and fans of the Super Mario series. In anticipation of the game's release, Sega delisted several Sonic titles with sub-average Metacritic scores to increase the value of the brand.
Sonic Colors received positive reviews. Critics recommended the title for its graphics, audio, gameplay, replay value, and considered it an improvement over previous installments. However, some criticized its difficulty and weak multiplayer mode. The game was a commercial success, selling over two million copies. The Wisp power-ups introduced in Sonic Colors became a staple of the Sonic series.
- 1Gameplay
- 3Development
Gameplay[edit]
Premise and setting[edit]
Gameplay screenshot of Sonic Colors, showing Sonic in one of the game's levels
Sonic Colors is a platform game set in outer space. Players control Sonic the Hedgehog, whose goal is to save the Wisps, an alien race that has been enslaved by Doctor Eggman.[1] The game's main hub is Doctor Eggman's Incredible Interstellar Amusement Park, an interplanetary amusement park that consists of six small planets chained to each other.[2] Sonic must be guided through these planets to destroy the power source at their center.[3]
Each planet is split into seven parts: six main levels called acts and a boss level.[2] In each act, players must guide Sonic to the goal, whilst defeating enemies and dodging obstacles. In boss levels, players face one of Eggman's large robots, and must defeat it. Gameplay seamlessly shifts between side-scrolling and third-person perspectives.[2][4] Upon completion of a level, players are given a grade dependent on their performance, with an 'S' being the best and a 'D' being the worst.[5] As the player progresses through the game, more planets become available to select. Once each planet has been completed, a bonus seventh, which concludes the story, is unlocked.[6]
Controls[edit]
Players control Sonic using the Wii Remote (with or without the Nunchuck),[1] the Classic Controller, or the Nintendo GameCube Controller. Sonic retains most of his abilities from Sonic Unleashed:[7] he can perform a 'Sonic Boost' which greatly increases his speed and allows him to smash through various objects;[8] a homing attack that allows him to destroy enemies from long distances;[9] and a stomp that enables him to quickly destroy objects below him. In certain levels, players are sent at high speeds and must perform a quick step maneuver to dodge walls and other hazards;[10] others see Sonic using a drift mechanic in order to make sharp turns. Sonic is also given a double-jump ability, which allows him to perform an additional jump in mid-air.[9]
Power-ups and lives[edit]
Sonic uses the Orange Rocket, one of the eight Wisps in Sonic Colors
A major aspect of Sonic Colors is the ability to activate Wisp power-ups.[11] There are eight different types of Wisps, each with their own unique advantage dependent on their color.[1] Normal white-colored Wisps allow the player to get a speed boost at any time.[8] The 'Cyan Laser' turns Sonic into a laser that can bounce off solid surfaces to change the laser's path and to travel through power lines,[11] while the 'Yellow Drill' allows Sonic to drill through soft ground and water.[11] The 'Orange Rocket' allows Sonic to blast upward to tremendous heights;[12] the 'Pink Spikes' allows Sonic to bond to walls and ceilings and to perform a spin dash to gain velocity and to destroy objects;[11] the 'Green Hover' enables Sonic to hover and to perform dashes across lines of rings;[2] the 'Blue Cube' gives Sonic the ability to turn blue blocks into blue rings and vice versa;[5] and the 'Purple Frenzy', which turns Sonic into a berserker that chomps through anything in its path, increasing in size as it continues to eat.[2]
Like previous games, Sonic collects golden rings,[2] which protect him from a single hit by an enemy or obstacle, though they will scatter and blink before disappearing. Sonic starts the game with a limited number of lives; if he is hit with no rings in his possession, he will lose a life.[1] If a player exhausts their lives, they will receive a game over.[6]
Multiplayer[edit]
Sonic Colors features a co-operativetwo-player mode, Eggman's Sonic Simulator, in which players control Sonic-modeled robots or their Mii characters through a series of levels.[3] These levels can be unlocked by collecting special Red Star Rings hidden throughout each act.[2] Completing Sonic Simulator levels rewards the player Chaos Emeralds, and once all seven are collected, Sonic can transform into Super Sonic after collecting 50 rings in normal levels. As Super Sonic, players are invincible and can boost infinitely, though they cannot use Wisps and lose one ring per second, de-transforming when the ring counter hits zero.[6] The game also features online leaderboards, allowing players to upload their scores via Nintendo Wi-Fi Connection.[13]
Nintendo DS[edit]
A version of Sonic Colors (pictured) was developed by Dimps for the Nintendo DS
Unlike the Wii version, the Nintendo DS version of Sonic Colors is a side-scroller reminiscent of the original Sega Genesis games that takes advantage of the system's dual-screen.[12][14] Exclusive to the DS version are touchscreen-controlled special stages similar to the ones seen in Sonic the Hedgehog 2,[12] missions featuring various characters from throughout the franchise, a competitive multiplayer mode,[14] and an extra final boss.[6] The game features two additional Wisp types: 'Red Burst', which allows Sonic to burst in midair and can activate certain objects such as a hot air balloon, Ferris wheel, and popcorn cannons;[6] and 'Violet Void', which gives Sonic the ability to float and to suck up nearby objects, growing bigger in the process.[12] Unlockable concept art is also included.[12]
Plot[edit]
Doctor Eggman opens an amusement park in space called Dr. Eggman's Incredible Interstellar Amusement Park, allegedly turning over a new leaf and making up for past transgressions. The park is made up of several planet-sized attractions. Suspicious, Sonic the Hedgehog and his best friend Tails investigate. They meet Yacker, who comes from a species of aliens known as Wisps. After Tails invents a translator to communicate with him, they learn that other Wisps have been enslaved by Eggman, who plans to harness their energy for a mind-control laser that will allow him to take over Earth.
Sonic proceeds to visit the planets, liberating the Wisps and shutting down the generators linked to the amusement park. He meets many of his friends along the way, who are also exploring the park in an attempt to disrupt Eggman's plans.[b] After Sonic frees the Wisps, Eggman tries to fire the cannon at the world, but a piece of wreckage causes it to malfunction. As the amusement park begins to explode, Sonic confronts Eggman. Eggman uses the Nega-Wisps to power his final contraption, a robot that uses the powers of all the Wisps that Sonic has met against him. As the machine gets weaker, the Wisps escape and help Sonic defeat Eggman, sending him hurtling off into space. The Wisps carry Sonic out of the exploding amusement park. Returning safely to Earth, Yacker thanks Sonic and Tails.
However, Sonic and Tails soon learn that the leading Mother Wisp had been infected by the negative energy and transformed into the Nega-Mother Wisp. Using the power of the Chaos Emeralds, Sonic transforms into Super Sonic and fights her. Following her defeat, the Mother Wisp returns to normal and the Wisps part ways with the two heroes.[b] In a post-credits scene, Eggman is seen stranded in space with his henchmen Orbot and Cubot.
Development[edit]
From a general game design perspective, in recent years we've been able to introduce Sonic to new fans, a lot of the Nintendo/Mario fans, and because of that, we've made changes to the design, and we've designed things in Sonic Colors that we think will really appeal to people who are unfamiliar with the Sonic brand and the Sonic gameplay.
Takashi Iizuka, on why Sonic Colors was designed to appeal to a wider demographic.[15]
Development of Sonic Colors began in 2008, following the completion of Sonic Unleashed.[16] While they kept most of Unleashed's core gameplay elements,[7] developers Sonic Team and Dimps decided to create an equal balance between speed and platforming similar to that of the games released for the Sega Genesis, in comparison to the straightforward gameplay of Unleashed.[17] Following requests by fans, the team also made the decision to make Sonic the only playable character, and to omit 'gimmick' themes such as the swordplay mechanic used in the 2009 spin-offSonic and the Black Knight.[18] The team chose to develop Sonic Colors on Nintendo's Wii and DS consoles, hoping to expand upon the audience attracted by the successful Mario & Sonic at the Olympic Gamescrossover games.[17]
One of the first ideas was the setting should be an amusement park; Sonic Team then realized that 'any sort of terrestrial amusement park would be too small to contain Sonic's adventures.' From this came the idea of an interplanetary park, which would allow for more creativity and variance in the game.[18] The developers used Disneyland as visual inspiration for the levels.[17] Sonic Team also desired something that would diversify the gameplay, but did not slow it down. Thus, the Wisps were added to the game to expand and strengthen the gameplay without forcing the player to switch to other playable characters.[19] Another goal was to encourage players to revisit completed levels; Sonic Team accomplished this by adding segments requiring certain types of Wisps to levels preceding their first appearances.[20] The Wii version makes use of the PhysXphysics engine,[21] previously used with 2007's Sonic and the Secret Rings,[22] while the DS version uses the same engine used in the 2005 entry Sonic Rush and its sequel.[7]
According to producer Takashi Iizuka, Sonic Colors was designed to appeal to a casual audience, particularly children and fans of the Super Mario series.[15][17][23] Iizuka's statement that it was impossible to please all Sonic fans initially alienated those who had enjoyed prior entries such as Unleashed and Sonic the Hedgehog 4: Episode I,[24] though Sega brand manager Judy Gilbertson later clarified that 'we’re also looking to create a game that is accessible to younger gamers as well as our ‘core’ fans.'[23] The script was written by MadWorld and Happy Tree Friends contributors Ken Pontac and Warren Graff.[25]Sonic Colors is also one of the first games in the series not to use the English voice cast from the Sonic X anime series following a major re-casting of the franchise in 2010, with Roger Craig Smith assuming the role of Sonic.[1][26]
Sega first announced Sonic Colors in a blog post on May 26, 2010.[27] Demo versions of the game were playable at the Electronic Entertainment Expo 2010,[28]Gamescom,[29] the Penny Arcade Expo,[30] and the Tokyo Game Show.[31] On November 4, 2010, Sega held a Sonic Colors-themed ice-skating event at Bryant Park in New York City.[32]BradyGames also published an official strategy guide, which launched alongside the game.[6] In anticipation of the game's release, Sega delisted multiple Sonic games with sub-average Metacritic scores to increase the value of the brand.[33]Sonic Colors was first released in PAL regions on November 11, 2010, followed by a North American release on November 16, 2010 and in Japan on November 18, 2010.[34][35][36] People who pre-ordered the Japanese version of the game received a special card compatible with the arcade game Rekishi Taisen Gettenka, allowing Sonic to appear in the game.[37] Those who pre-ordered the game through GameStop in North America received a Sonic shaped hat.[38] A special edition was also sold in Europe, featuring figurines of Sonic and the Wisps.[39]
Music[edit]
The music of Sonic Colors was composed by Kenichi Tokoi, Tomoya Ohtani, Fumie Kumatani, Hideaki Kobayashi, Mariko Nanba, and Naofumi Hataya, and was written to be more energetic than previous entries' scores.[18] Jean Paul Makhlouf from the American band Cash Cash performed the game's opening song, 'Reach For The Stars', and his brother Alex joined him in singing the ending song, 'Speak With Your Heart'. A three-CD soundtrack, Sonic Colors Original Soundtrack: Vivid Sounds × Hybrid Colors, featuring music from the game was released on CD in Japan on December 22, 2010,[40] with a digital version released via iTunes in January 2011.[41]
Reception[edit]
Reception | ||||||||||||||||||||||||||||||||||
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Both versions of Sonic Colors received 'generally favorable' reviews, according to review aggregator Metacritic.[42][43] The game was also successful commercially; as of March 2011, it has sold 2.18 million copies.[48]
The game's presentation was well received. Pedro Hernandez of Nintendo World Report described the graphics and animations as 'beautiful' and 'gorgeous'.[3] Arthur Gies of IGN considered them to be among the best available on the Wii, praising the lighting, detail, and variety they offered.[1] Both Hernandez and Jane Douglas of GameSpot both praised the audio for incorporating familiar aspects of past Sonic games, and Douglas admired the 'jazzy, high-energy' soundtrack as fitting for all levels.[3][2] The new voice casting was also appreciated; Gies elaborated that the cast was 'much less annoying' than the previous voice actors, and Hernandez considered their voices to be fitting for the characters.[1][3]
The gameplay was praised, particularly for the Wisps and its replay value. Al Bickham of Eurogamer considered the game's intertwining of platforming and speed to be successful, and also praised its use of the Wii Remote.[9] Gies, Douglas, and John Meyer of Wired praised the shift from third-person to side-scrolling, which Meyer described as 'elegant and cohesive'.[4] Matthew Keast of GamesRadar called the Wisps the game's best feature, describing the element of backtracking to previously completed levels after unlocking more types as clever.[11] Tim Turi of Game Informer praised the Wisps for adding 'an interesting new gameplay mechanic without succumbing to Werehog-itis',[12] and Gies compared the Wisps to power-ups from the Super Mario franchise, though he felt that Colors still felt distinctive and fresh.[1] Douglas, however, preferred basic platforming over using the Wisps.[2]
Some aspects of the game were criticized, however. Writing for Destructoid, Jim Sterling described Sonic Colors as 'terribly designed'. He criticized the controls and physics, and felt the developers had not addressed problems present in previous games and concluded that the game was poor.[10] Gies, Hernandez, Meyer, Turi, and Keast criticized the game's high difficulty level,[1][3][4][11][46] with Keast going as far to describe it as 'hardcore'.[11] Both Gies and Douglas spoke negatively of the co-op Eggman's Sonic Simulator; Gies described it as not fun,[1] and Douglas called it 'ugly' and ultimately concluded that the multiplayer was weak. Douglas also made note of the boss fights as being repetitive.[2]
Regarding the game as a whole, critics felt that Sonic Colors was one of the best entries in the Sonic series.[1][4]IGN declared it one of the best games available for the Wii,[49] and awarded it their 'Quick Fix' award of 2010.[50] Douglas concluded that 'Wii owners shouldn't miss an opportunity to play with Sonic at his best'.[2]Empire considered Colors a return to form for the series,[45] whose popularity had declined in recent years following a number of poorly received games such as the 2006 reboot.[50]
Legacy[edit]
![Download Game Sonic Colors Pc Download Game Sonic Colors Pc](/uploads/1/2/6/8/126881741/668247588.jpg)
Sonic Colors introduced the Wisp power-ups, which would go on to become a staple of the Sonic franchise.[51] Games featuring the Wisps include Sonic Generations (2011),[52]Sonic Lost World (2013),[53] and Sonic Forces (2017).[54] The story of Sonic Colors was adapted in Archie Comics' Sonic the Hedgehog comic book series.[55]
Sonic Generations was released in commemoration of the series' twentieth anniversary, and remade various aspects from past entries. The version of the game released for the Xbox 360, PlayStation 3, and Microsoft Windows features a reimagined version of Sonic Colors's Planet Wisp level.[56] The version of the game released for the Nintendo 3DS contains a remake of the Tropical Resort level.[57]
Notes[edit]
- ^Japanese: ソニックカラーズHepburn: Sonikku Karāzu?, known as Sonic Colours in PAL regions
- ^ abOnly in the Nintendo DS version.
References[edit]
- ^ abcdefghijklGies, Arthur. 'Sonic Colors Wii Review'. IGN. Ziff Davis. Archived from the original on August 21, 2017. Retrieved September 17, 2017.
- ^ abcdefghijklDouglas, Jane. 'Sonic Colors Review'. GameSpot. CBS Interactive. Archived from the original on September 22, 2017. Retrieved September 19, 2017.
- ^ abcdefgHernandez, Pedro. 'Sonic Colors Review'. Nintendo World Report. Archived from the original on December 8, 2015. Retrieved September 19, 2017.
- ^ abcdeMeyer, John. 'Review: No-Nonsense Sonic Colors is The Best Hedgehog Game in Years'. Wired. Archived from the original on September 22, 2017. Retrieved September 19, 2017.
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- ^ abcSterling, Jim (November 13, 2010). 'Review: Sonic Colors'. Destructoid. Archived from the original on July 13, 2017. Retrieved July 10, 2017.
- ^ abcdefghKeast, Matthew. 'Sonic Colors review'. GamesRadar. Future Publishing. Archived from the original on April 27, 2012. Retrieved September 19, 2017.
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- ^ abDouglas, Jane. 'Sonic Colors Review'. GameSpot. CBS Interactive. Archived from the original on September 22, 2017. Retrieved September 21, 2017.
- ^ abcGallegos, Anthony. 'Sonic Colors DS Review'. IGN. Ziff Davis. Archived from the original on August 21, 2017. Retrieved September 19, 2017.
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- ^Sonic Colors cover art.
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- ^Kellie. 'Join us in New York City for Sonic Colors Fun!'. SEGA Blog. Sega. Archived from the original on March 16, 2013. Retrieved September 20, 2017.
- ^Christopher Dring (October 7, 2010). 'Sub-standard Sonics de-listed'. MCV. Archived from the original on May 11, 2011. Retrieved March 21, 2017.
- ^Infernal Monkey (August 9, 2010). 'Australian Sonic Colours release date confirmed'. Archived from the original on October 22, 2013. Retrieved January 2, 2011.
- ^Mike Fahey (August 6, 2010). 'Sonic Colors Gameplay Excites, But That Theme Song Has To Go'. Kotaku. Archived from the original on August 22, 2010. Retrieved January 2, 2011.
- ^'SEGA : Sonic Channel : Game Title : Wii'. Sonic Channel. Sega. Archived from the original on September 23, 2017. Retrieved September 23, 2017.
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- ^Sliwinski, Alexander (July 13, 2010). 'Sonic Colors pre-order GameStop bonus is this Sonic hat'. Joystiq. Archived from the original on June 18, 2012. Retrieved November 6, 2010.
- ^Mike Fahey (April 27, 2010). 'Euro Sonic Colours Special Edition is Filled With Toys'. Kotaku. Archived from the original on June 18, 2012. Retrieved January 8, 2011.
- ^船津稔 (October 15, 2010). 'ウェーブマスター、Wii/DS「ソニック カラーズ」「ヴィヴィッド・サウンド × ハイブリッド・カラーズ」サントラ発売決定!'. Game Watch (in Japanese). Impress Group. Retrieved January 13, 2011.
- ^ArchangelUK (January 26, 2011). 'Finally We Can Relate, Sonic Colours Soundtrack Now On iTunes!'. Archived from the original on April 1, 2011. Retrieved February 25, 2011.
- ^ ab'Sonic Colors for DS'. Metacritic. Archived from the original on April 28, 2012. Retrieved January 8, 2011.
- ^ ab'Sonic Colors for Wii'. Metacritic. Archived from the original on April 28, 2012. Retrieved January 8, 2011.
- ^Cocke, Taylor. 'Sonic Colors Review for Wii'. 1UP.com. Ziff Davis. Archived from the original on June 18, 2013. Retrieved September 21, 2017.
- ^ ab'Sonic Colors Game Review'. Empire. Archived from the original on August 21, 2017. Retrieved September 20, 2017.
- ^ abTuri, Tim. 'Sonic Drops The Ball Juggling The Second And Third Dimensions'. Game Informer. GameStop. Archived from the original on September 22, 2017. Retrieved September 20, 2017.
- ^ abT, Steve (December 2010). 'True Colors'. Nintendo Power: 78–81. Archived from the original on July 20, 2017. Retrieved September 21, 2017.
- ^'Appendix of Consolidated Financial Statements Year Ended March 31, 2011'(PDF). Sega Sammy Holdings. May 13, 2011. p. 3. Archived(PDF) from the original on June 18, 2012. Retrieved April 13, 2012.
- ^IGN Staff. 'The Top 25 Wii Games'. IGN. Ziff Davis. Archived from the original on August 21, 2017. Retrieved September 20, 2017.
- ^ ab'Best Quick Fix 2010'. IGN. Ziff Davis. Archived from the original on October 19, 2013. Retrieved September 20, 2017.
- ^Miguel, Diogo (August 6, 2013). 'Iizuka: Color Powers will be standard in future Sonic games'. SegaNerds (interview with Takashi Iizuka). Archived from the original on March 31, 2016. Retrieved March 25, 2014.
- ^'Sonic Lost World Brings Back Wisp Powers, Producer Teases Casino Surprise'. Siliconera. Curse. Archived from the original on September 22, 2017. Retrieved September 21, 2017.
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- ^'Sonic Colors'. Sonic the Hedgehog. Archie Comics (219). November 2010.
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- ^Whitehead, Dan. 'Sonic Generations 3DS Review'. Eurogamer. Gamer Network. Archived from the original on March 30, 2016. Retrieved September 21, 2017.
External links[edit]
Wikiquote has quotations related to: Sonic Colors |
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- License: Shareware
Desktop-3D Notes (D3D) is a PC Sticky Notes software that is fully and individually customizable. You can send notes across the internet to all your friends. Change colors and fonts within each Note. You can also print your Notes. D3D is so fun and addicting! Very realistic graphics. Send Notes across the internet. Print your notes. Notes pop up and flash when the alarm sounds. Import and Export Notes. Resize each Desktop-3D Note as you need. Organize and sort all your Desktop-3D Notes.
- Platform: Windows
- Publisher:Absolute Futurity
- Date: 25-02-2006
- Size: 3300 KB
- License: Freeware
Pocket Lines is a Pocket PC remake of the famous Color Lines puzzle board game. The game field is a square 10x10, where balls in different colors appears frequently. The goal is to clean maximum numbers of lines of arranged balls of same color (five or more). The player can move every ball, if there is a path (linked set of vertical and horizontal empty cells) between the current position of the ball and the desired destination. When a line of five or more balls in same color is arranged (horizontal, vertical or diagonal) it disappears.
- Platform: Pocket PC, Windows
- Publisher:RifcoMobile
- Date: 25-12-2006
- Size: 104 KB
- License: Shareware
This program reads information directly from Pocket Outlook and depending on how busy you are it colors dates in its calendar. The calendar is always visible on today screen of your Pocket PC device so you can quickly check on dates when you have some appointments. Those dates will show up in yellow, orange or red and which color is used depends on the number of appointments you have for any given date. That way it's easy to find days and periods when you are busiest, free, or somewhere in between.
- Platform: Pocket PC
- Publisher:XemiComputers Ltd.
- Date: 05-11-2008
- Size: 84 KB
- License: Shareware
PC Icon Editor is a powerful tool designed to Create, Edit, and Manage Windows icons, cursors, and Icon Library files. Create Windows icon from digital photos and images. Export icons to bitmap file with ability to define transparency color. Also able to EXTRACT Windows icons from inside of EXE, DLL, DRV, SCR, and ICO files on your computer and save them into ICO and Icon Library file. The application has wizard and command line interfaces, it can completely support XP and Vista icons. Makes wonderful icons by using more than 12 filtering effects (Blur, Rotate, Sharpen, Soften, Colorize, Drop Shadow.
- Platform: Windows
- Publisher:Program4Pc
- Date: 29-06-2009
- Size: 5695 KB
- License: Shareware
PC Icon Extractor allows you to extract all Windows icons include XP icons from inside of EXE, DLL, DRV, OCX, SCR, VBX, ICL, NI, and IL files and save them into BMP, GIF, JPG, TIF, WMF, EMF, PNG, PCX, J2K, TGA, RAS and ICO files. It can completely support XP Alpha Channel icons, easily extract wonderful semi-transparent icons, change color resolution and size to create customized icons. PC Icon Extractor Features: Extract Windows icon and save into icon or different image file formats.
- Platform: Windows
- Publisher:Program4Pc
- Date: 29-06-2009
- Size: 6646 KB
- License: Freeware
PC Image Editor which is a free graphics editor which is packed with a good lot of features, so many in fact, that it is almost as good as a professional product and hence is a really good option for amateurs looking to expand their visual experience. The PC Image Editor is designed to be easy to use and user friendly. It is a product for amateurs and professionals (who are in a hurry). This highly intuitive piece of software supports a high variety of formats which allows you to edit a vast number of images and save it in any format you want.
![Sonic Sonic](/uploads/1/2/6/8/126881741/853955839.jpg)
- Platform: Windows
- Publisher:Program4Pc
- Date: 07-03-2013
- Size: 6270 KB
- License: Freeware
Super Sonic the game is classic Sonic now available for your computer. In it, you play Sonic the Hedgehog and run through levels while avoiding enemies. This is a 2D platformer game and you control Sonic with the arrow keys..
- Platform: Windows
- Publisher:supersonic.ibizanswer.com
- Date:
- Size: 1269 KB
- License: Shareware
Remember playing Sonic on your old megadrive? (or on pc if you're not that old :))
Well, now the soundtrack from the beloved Sonic games comes to your Windows Phone!
You can listen to them anytime you want, and also use them as ringtones on your phone
v1.0
- Sonic 1
- Sonic 2
- Sonic 3 / Sonic & Knuckles
Note: More Sonic games will be added in future versions, you can ask for them under the review section!
.
Well, now the soundtrack from the beloved Sonic games comes to your Windows Phone!
You can listen to them anytime you want, and also use them as ringtones on your phone
v1.0
- Sonic 1
- Sonic 2
- Sonic 3 / Sonic & Knuckles
Note: More Sonic games will be added in future versions, you can ask for them under the review section!
.
- Platform: Windows
- Publisher:Crimson Dev
- Date:
- Size: 34816 KB
- License: Freeware
Sidebar gadgets are designed to offer fast access to information and frequently used functions. Such a tool is PC Control, a lightweight utility that can help you conveniently control the power management options. While it is just a desktop gadget, it comes in handy to any PC user out there. The application allows you to perform power-related actions once or on a regular basis, providing support for all the power functions, namely shutdown, restart, standby, log off or hibernation. With its help, you can easily instruct the PC to run one of the aforementioned commands at a user-defined date and time in the future (you can select a certain day and hour) or over a specified time interval (up to 120 minutes) starting from the scheduling moment.
- Platform: Windows
- Publisher:Bushin SOFTWARE
- Date: 28-04-2015
- Size: 184 KB
- License: Demo
The PC Technicians Guide to Profits is for any mobile computer service person already on the go or for the novice interested in starting a home-based computer service business. It gives examples of shop layout, equipment, essential tools, communication strategies, preventative maintenance procedures, and the powerful business knowledge you need to succeed in todays business world!.
- Platform: WinOther
- Publisher:forPCTECHS.com
- Date: 01-02-2002
- Size: 837 KB
- License: Shareware
vZ-Inventory for PC is a program to manage your complete hard- and software environment in your company.vZ-Inventory for PC depends on desktops. To these desktops your hard- and software will be assigned. By the reports you can get a lot of information about your hard- and software (also problems with your licensing, which will already appear during the key-entry process)..
- Platform: WinOther
- Publisher:vZ-Consulting
- Date: 26-06-2002
- Size: 1772 KB
- License: Shareware
vZ-Inventory for PC is a program to manage your complete hard- and software environment in your company.vZ-Inventory for PC depends on desktops. To these desktops your hard- and software will be assigned. By the reports you can get a lot of information about your hard- and software (also problems with your licensing, which will already appear during the key-entry process)..
Download Game Sonic Colors Pc Free
- Platform: WinOther
- Publisher:vZ-Consulting
- Date: 26-06-2002
- Size: 1802 KB
- License: Comercial
Free Game Sonic
Sonic Speedsters is an intense PC action video game, with a mix of arena-style combat, motorcycle racing, and reflex strategy. With more than 20 levels, 6 speedsters and multiple AI opponents, Sonic Speedsters provides hours and hours of single player game play, as well as free online multi-player Internet play..
- Platform: WinOther
- Publisher:Shorty Short Productions
- Date: 01-02-2003
- License: Shareware
Remote Pc Administrator 2005 (PcAdmin 2005) is a Remote control software. Thanks to PcAdmin 2005 you take the control of your computer from a remote location as if you were sitting in front of it . you see the screen , take the control of the mouse , keyboard , tranfer files between computers , you can monitor every activity on the computer including internet activities , programs activities , keystokes ....
- Platform: Windows
- Publisher:DEOUX Nicolas
- Date: 06-01-2005
- Size: 5302 KB
- License: Shareware
Free Sonic Games Download Pc
GameFalls.com has released new Pocket PC arcade game - Twig Rig. The purpose of the game is to pass as much levels as possible and score points. To do this you should collect three or more balls of the same color in one line and they will disappear. To move the ball, click at it and at the place where you want to put it. The move is possible only when it is effective. The game has three skill levels Novice, Expert and Master (the more difficult level the more various color balls you have) and two completely different modes - Classic and Arcade.
- Platform: Windows
- Publisher:GameFalls.com
- Date: 02-11-2004
- Size: 600 KB
- License: Shareware
Are you suffering from computer rage? Is your computer crashing, slowing down or freezing when you least expect it? Solve PC problems Instantly with 1 Click PC Fix. Designed for use by complete beginners or expert power users, you won't be able to imagine using your PC without this easy-to-use PC doctor registry tool, instantly breathing life into your PC saving, you both time and money with unnecessary call out charges. Download our Free PC diagnostic tool and Scan your PC for errors today. Your system will then be much faster when booting up and more stable when running, your software programs will run quicker and you'll be stress free in the peace of mind that the 'Doc' has given your PC a clean bill of health.
Download Free Sonic Colors Game For Pc
- Platform: Windows
- Publisher:1 Click PC Fix
- Date: 05-03-2005
- Size: 3711 KB